Video game series
X-Wing (game series)
Canon Linked from 13 articles
The X-Wing was released between 1993 and 1999 for DOS environment play on personal computers. Set in the Star Wars universe, their release coincided with the publication of Timothy Zahn's The Thrawn Trilogy and helped generate the renewed interest in Star Wars. Lucasarts was also building on the popularity and success of their World War II air combat simulators created by project leader Lawrence Holland. The series attempted to "realistically" simulate the experience of combat in the starfighters of both the Rebel Alliance and the Galactic Empire. Throughout the games, players must complete missions ranging from simple dogfights with opposition starfighters, through escort duty for freighters or capital ships to attacks on larger opposition ships. As well as dogfighting designed to resemble the carrier battles of World War II, the games offered the challenge of managing power resources and wingmen, and using weapons effectively.
Text and facts from the “X-Wing (game series)” article on Wookieepedia, licensed under CC BY-SA 3.0. Modified for this site.
Facts
- Title
- X-Wing
- Developer
- Totally Games
- Publisher
- LucasArts
- First date
- 1993
- Last date
- 1999
- Genre
- Starfighter combat simulation
Linked from
The best-known articles that mention X-Wing (game series).
- Star Wars: X-Wing Alliance
- Star Wars: X-Wing vs. TIE Fighter: Balance of Power
- Star Wars: X-Wing vs. TIE Fighter
- Star Wars: TIE Fighter: Defender of the Empire
- Star Wars: TIE Fighter Collector's CD-ROM
- Star Wars: X-Wing Collector's CD-ROM
- Totally Games
- Lawrence Holland
- David Wessman
- Martin Cameron
- Star Wars: Imperial Assault (R-Zone)
- Daniel Colon, Jr.