Person
Edvard Toth
Canon
Edvard Toth is a Hungarian-born, California-based multi-disciplinary creative professional and interactive entertainment industry veteran. He notably worked on the 2000 video game Star Wars: Demolition, for which he modeled some and textured all vehicles and set up their object hierarchies, modeled some and textured all level assets, created level-of-detail objects, made ground-tilesets and sky backdrop mattes, textured the Jabba's Palace-themed shell, researched and developed the holographic projection.
Text and facts from the “Edvard Toth” article on Wookieepedia, licensed under CC BY-SA 3.0. Modified for this site.
Facts
- Nationality
- Hungarian
- Occupation
- Game developer, graphician
- Website
- Evard Toth's official website