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Star Wars: TIE Fighter (video game)

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Star Wars: TIE Fighter is the 1994 sequel to Star Wars: X-Wing and the first Star Wars video game set on the side of the Galactic Empire.

A notable improvement was the 3-D rendering engine, which supported Gouraud shading, an effect that makes curves of low polygon objects look much more realistic. There were many improvements and flight options added, and the briefings were richer; apart from the standard schematic map, the player had the ability to "talk" to an Imperial briefing officer and a Lesser Prophet in a dialogue menu.

In addition to the pilot's manual, the initial release of the game offered a novella called The Stele Chronicles, similar to The Farlander Papers that shipped with X-Wing.

Text and facts from the “Star Wars: TIE Fighter (video game)” article on Wookieepedia, licensed under CC BY-SA 3.0. Modified for this site.

Facts

Title
Star Wars: TIE Fighter
Developer
Totally Games
Publisher
LucasArts
Released
July 20, 1994
Genre
Space simulation
Modes
Single player
Platforms
PC
Macintosh
Timeline
3 - 3.5 ABY

Who turns up here

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Not in the archive: 1
  • Delta Squadron (first appearance)

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