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Star Wars: Bounty Hunter

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Star Wars: Bounty Hunter is a third-person action-adventure video game that preludes Episode II Attack of the Clones and tells the story of how and why Jango Fett became the template for the clones of the Grand Army of the Republic. It was developed by LucasArts and released in 2002 for the PlayStation 2 and Nintendo GameCube. The game was made available for PlayStation 3, via PlayStation Network, on April 28, 2015. In Japan, the game was re-titled Star Wars: Jango Fett.

When the leader of the Bando Gora cult, Komari Vosa, became a threat to Palpatine's plans, he instructed Dooku, his apprentice, to eliminate her. He also charged Dooku with finding a suitable person to become the template for the future clone army. Dooku decided that he could accomplish both of these tasks by putting a bounty on Vosa, and he only invited the very best to take up the challenge. These included two Mandalorian bounty hunters: Jango Fett and Montross.

The game marked the first collaboration between the three Lucasfilm subsidiaries: LucasArts, Industrial Light & Magic and Skywalker Sound, for the creation of the cutscenes.

Text and facts from the “Star Wars: Bounty Hunter” article on Wookieepedia, licensed under CC BY-SA 3.0. Modified for this site.

Facts

Title
Star Wars: Bounty Hunter
Developer
LucasArts
Publisher
LucasArts
Released
November 22, 2002 (PlayStation 2)
December 5, 2002 (Nintendo GameCube)
April 28, 2015 (PlayStation 3)
Genre
Third-person Action Adventure
Modes
Single player
Ratings
ESRB: Teen (T)
Platforms
Microsoft Windows
PlayStation 2
Nintendo GameCube
PlayStation 3
PlayStation 4
Nintendo Switch
Director
Jon Knoles
Producers
Joe Brisbols
Designer
Jon Knoles
Programmer
Priamos Georgiades
Artist
Ian Milham
Writers
Haden Blackman (with input from George Lucas)
Composer
Jeremy Soule
Timeline
32 BBY

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  • Psych Droid (mentioned only)
  • Longo Two-Guns's Gang (first appearance)
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