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Star Wars: Knights of the Old Republic II: The Sith Lords

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Star Wars: Knights of the Old Republic II: The Sith Lords is the sequel to Star Wars: Knights of the Old Republic, which was widely regarded as a major commercial and critical success. The original game, however, was developed by a different company, BioWare. According to the game's producers, the change of developers was primarily due to BioWare's occupation with other titles, such as Jade Empire and Dragon Age. BioWare is understood to have recommended Obsidian Entertainment as an alternative developer, having worked with many of Obsidian's key members when they were part of the now-defunct Black Isle Studios. The Sith Lords was constructed using an updated version of the original Knights of the Old Republic Odyssey engine, which Obsidian obtained from BioWare.

Text and facts from the “Star Wars: Knights of the Old Republic II: The Sith Lords” article on Wookieepedia, licensed under CC BY-SA 3.0. Modified for this site.

Facts

Title
Star Wars: Knights of the Old Republic II: The Sith Lords
Developer
Obsidian Entertainment
Publisher
LucasArts
Released
December 6, 2004 (Xbox)
February 8, 2005 (Windows)
July 21, 2015 (Mac and Linux)
December 18, 2020 (Android and iPhone)
June 8, 2022 (Nintendo Switch)
Engine
Odyssey engine
Genre
RPG
Modes
Single player
Ratings
PEGI:12+
ESRB:Teen (T)
ACB (AU): PG
Platforms
Xbox
Windows
Mac
Linux
iOS
Android
Nintendo Switch
Producers
Chris Parker
Michael Gallo
Rachel Bryant
Designer
Chris Avellone
Programmer
Chris Parker
Nick Pavis
Artist
Aaron Meyers
Dmitri Ellingson
Jim Rice
Writers
Chris Avellone (Lead)
Ferret Baudoin
Composer
Mark Griskey
Timeline
3951 BBY
Prev
Star Wars: Knights of the Old Republic
Next
Star Wars: Knights of the Old Republic 3 (cancelled)

Who turns up here

Characters: 258
Species: 60
Planets: 38
Places: 43
Galaxy: 12
Starships: 23
Vehicles: 1
Organizations: 46
Events: 39
Technology: 231
Lore: 56
Media: 1
Everything else: 501
Not in the archive: 2
  • Cut
  • Riiken's grandson (first mentioned)

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